Well today it looks like its a 2 for 1, because the random number generator brought up Nincada's number. Since I can't decide which one to do, I'll just do both. So first we have Ninjask, a pokemon when its prime was on just about everybody's team, and for good reason. Before the days of stealth rocking being on just about every team, Ninjask was rampant. With the ability speed boost, combo that with swords dance and baton pass, its a dream for anybody looking for a quick set up. Ninjask really was only used for this, nothing more, but since stealth rock became so common, Ninjask has lost its luster.
Move Sets :
Leftovers :
Ability : Speed Boost
Item : Leftovers
Moves :
Swords Dance
Protect
Substitute
Baton Pass
Ev's : 252 Speed/252 Attack/4 Hp
Nature : Jolly/Adamant
Sasher :
Ability : Speed Boost
Item : Focus Sash
Moves :
Swords Dance
Protect
X-scissor
Baton Pass
Ev's : 252 Speed/252 Attack/4 Hp
Nature : Jolly/Adamant
Conclusion :
Ninjask is pretty much a one trick pony, if you really wish to use one I suggest proper support. You will definitely need a rapid spinner, and I suggest running a pokemon that will either ingrain to stop phazing with whirlwind/roar, but that won't make much difference if they have haze or clear smog.
Shedinja
Shedinja, a ghost/bug pokemon, one of a kind in more ways than one. With only 1 Hp, you would think Shedinja would be an easy pokemon to take down (with the exception of stealth rock or weather effects) but with the wonderful ability Wonder Gaurd, Shedinja can be quite the pest. What does Wonder Gaurd do? Well it allows Shedinja to not take damage from all moves that are not super effective (but still takes indirect damage from those types.)
Move Sets :
Standard
Item : Focus Sash
Swords Dance
Shadow Sneak/Sucker Punch
X-scissor
Protect/Will-o-wisp/Sucker Punch/Toxic
Ev's : 252 Attack/252 Speed/4 Def
Nature: Adamant
Conclusion :
Shedinja can be a great pokemon to use, and thanks to the addition of pokemon who can start new weathers, you can actually use Shedinja in all tiers. It is risky to use Shedinja, due to stealth rock being common, and the 1 HP will always be a problem. But when you finally get a good set up with Shedinja it does feel great to use.
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